Difference between revisions of "Attribute Caps"
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| (One intermediate revision by the same user not shown) | |||
| Line 9: | Line 9: | ||
|'''Damage Increase''' | |'''Damage Increase''' | ||
| 100% | | 100% | ||
| − | | 100 Is cap on | + | | 100 Is cap on Gear/Weapons Combined |
|- | |- | ||
|'''Defense Chance Increase''' | |'''Defense Chance Increase''' | ||
Latest revision as of 18:23, 17 July 2021
UO Eventine follows most of the original attribute caps.
| Attribute | Cap | Details |
|---|---|---|
| Damage Increase | 100% | 100 Is cap on Gear/Weapons Combined |
| Defense Chance Increase | 45% | |
| Fast Cast Recovery | 6 | |
| Faster Casting | 4 | |
| Hit Chance Increase | 45% | |
| Hit Point Regeneration | Uncapped | |
| Lower Mana Cost | 40% | |
| Lower Reagent Cost | 100% | |
| Mana Regeneration | Uncapped | |
| Reflect Physical Damage | 250% | |
| Resists | 70% | |
| Spell Damage Increase | No PvM Cap | |
| Stamina Regeneration | Uncapped | |
| Swing Speed Increase | 60% |